Faiths of Faerluria

Your character may worship any of the gods from the sourcebooks, from Jay's pantheon, or from the list below. Forces and philosophies are also valid choices (as a holdover from the 2nd edition Complete Priest's Handbook). Paladins of the faiths below gain additional powers, as noted. Clerics and paladins of these faiths must meet the alignment requirements listed. Evil paladins use Smite Good instead of Smite Evil.

NameDescriptionCleric alignmentsPaladin alignmentsDomainsPaladin special powerNotes
ZadriniaGoddess of community and safetyAny lawfulL/NHealing, Law, Protection, War+1 morale bonus to attack and AC while defending noncombatants.Patron goddess of Dinas Mawr
YilitremPatron of the artsAny non-evilN/GAir, Good, Knowledge, Luck+2 divine bonus to Perform checks; Perform is a class skill. 
FaynwanLord of DeathAnyL/G, N/N, C/EDeath, Destruction, Earth, StrengthSmite Undead 1/day (as Smite Evil).Each alignment has its own sect.
Unil-GalGod of the sun and lifeAny goodL/GGood, Healing, Sun, WaterTurn Undead as a cleric of equal level. 
ArusGod of freedomAny chaoticC/GChaos, Travel, Knowledge, MagicBreak Enchantment 1/day at 7th level, with caster level equal to paladin level.The church of Arus funds the orphanage in Dinas Felin.
PurificationismPhilosophy of purityAny evilL/E or N/EDestruction, Evil, Fire, Strength+2 divine bonus to Intimidate checks; Intimidate is a class skill.The KKK with power. Formerly popular among the gray elves of Ost Talath.
DrelinnorPatron of craftsAnyL/NEarth, Fire, Plant, Strength+3 divine bonus to Craft checks. 
DaewyrThe Dweller in Darkness, keeper of secretsL/N, N/N, C/NC/NDeath, Earth, Magic, Trickery+2 divine bonus to Bluff checks; Bluff is a class skill.Temples of Daewyr may include labyrinths with deadly traps. The priesthood has been known to aid one clan of vampires against another.
CurianGiver and protector of childrenL/G, N/G, L/N, N/NL/GAnimal, Healing, Protection, SunLay on Hands to cast any "Remove" spell. This uses up 10 HP of healing power per spell level. 
ShaanMoon goddess, finder of secretsN/G, C/G, N/N, C/NC/GChaos, Knowledge, Magic, Water+3 divine bonus to Sense Motive checks.Shaan's rituals demand privacy. Also known as Aine.
Bela and KiraTwin Gods of PeaceAny non-chaoticL/GAir, Good, Law, Protection+3 divine bonus to Diplomacy checks. 
TinandelPatron of travelersAny except L/G or C/EN/NAnimal, Luck, Plant, Travel+3 divine bonus to Knowledge (geography) checks; Knowledge (geography) is a class skill. Know Direction 3/day.Tinandel has shrines, but no temples. His priesthood trades in maps.
SythithBeastly godAny except L/GC/EEvil, Destruction, Trickery, WarDeath Knell 1/day.Worshipped by nearby minotaur and gnoll populations.